Showing posts with label Phantom 2040. Show all posts
Showing posts with label Phantom 2040. Show all posts

Project Review: The Phantom 2040-PART LXXXXVi[96th]- More Character Color Keys



 A BIOT Mechanic in an orange Jumpsuit with a Readout mounted to his forearm.

 A Female BIOT named Pavlova from that episode. If I remember she was 'self aware" and unique.


 A Short BIOT on tracks, seen here as a sketched design.


 Here is Guran in a trench coat and mirrored glasses.


Phantom 2040-PART LXXXXVI[96th]
More Character Color Keys

Client: Hearst Animation Productions.
Art Director: Myself.
Project Date Spring 1993.


This is my 96th post for the work I did on the TV show, The Phantom 2040 from in the early ninety's, and today I have posted a set of marker comp color keys for a variety of characters.

As Art Director for the 52 episodes,  I was responsible for the overall visual themes and color language used for all characters, sets, and props for the series, and since we were doing the production digitally we did all color keys in markers and chalk rather than Cel Vinyl.

I always love taking my Conceptual Designs to the next phase and to bring the to life with color. As a Transportation graduate from ACCD, we are trained specialists in using markers and chalk to render out our concepts, as that was the preferred method prior to the advent of the digital painting technique that has replaced it, so I went with it, since the renderings were scanned and PMS colors were assigned to match on Korea for the final production.

If you are a FAN of The Phantom 2040, and on FACEBOOK, there is a group for that....  here.

There is a TAG on the list to the RIGHT for other Phantom 2o4o entry's, but you can click this as well.

Cheers, THOM
read more "Project Review: The Phantom 2040-PART LXXXXVi[96th]- More Character Color Keys"

Project Review: The Phantom 2040-PART 95: LXXXXV- Small Stuff Props

 A Coffee Pot I designed for The Phantom 2040, used in the Dorms and also re-used with the Maid B.I.O.T. here.

 A small compass, not sure who used this one it was unmarked, but it was a Phantom prop for sure.



 The Phantom used this cable rider for a few episodes, and it was a pick-up prop requested by the animators in Canada for the project I did this on-site while I was there visiting the vendor in 1991.


 Here is a small old styled pocket watch used by Graft when it was the flashback sequence.


Phantom 2040-PART LXXXXV[95th]
Small Stuff Prop Design Drawings

Client: Hearst Animation Productions.
Art Director: Myself.
Project Date Spring 1993.


This is my 95th post for The Phantom 2040 from in the early ninety's, and today I have posted a few small props that I did for the show as a quick post.

When you do a futuristic setting everything see needs to be addressed in design. Characters and the overall world come first, but this world then needs to be filled in.

I had to design anything seen, or especially touched, used or referenced by and character in the story, but I also needed to fill up areas so I designed literally hundreds of these little bad boys to fill the world of METROPIA!

Are you a FAN of The Phantom 2040, and on FACEBOOK, there is a group  here.

There is a TAG on the list to the RIGHT for other Phantom 2o4o entry's, but you can click this as well.

Cheers, THOM
read more "Project Review: The Phantom 2040-PART 95: LXXXXV- Small Stuff Props"

Project Review: The Phantom 2040-PART LXXXXIV[94th]-More Female Character Designs


The character NIA[ here] from The Phantom 2040, had a few outfit changes as she had a secret identity and this was her "Lab Outfit" she hid in for the series.


Kit Walkers friend Jenna, had many an outfit change herself, even a spacesuit, and here is a prom dress for her I designed.


Here is a 3rd  design for a character for 'downtown' near Cyberville, you can view a few added designs here, and here.

 Here is the last generic female character I did for the series.


Phantom 2040-PART LXXXXIV[94th]
More Female Character Design Drawings

Client: Hearst Animation Productions.
Art Director: Myself.
Project Date Spring 1993.


This is my 94th posting for my work done on the Television 2D Animated Series, The Phantom 2040 from in the early ninety's, and today I have posted a few character designs, as well as a few fashion designs I did for the female characters for the series.

When you design an entire world of the future, you cover everything you can, from architecture, Transportation,and Product designs, Fonts, graphics, and fashion designs. Hearst gave a big allowance to buy resource materials for the fashion design work, so I got up to speed on some current trends back in the 90's from Paris, to emulate my future versions for Metropia.

I also had a few 'sexy girls' they wanted to populate here and there in the city as well, especially at the party's downtown near Cyberville in the second season, it was a bit of a 'seedy' neighborhood, so they wanted some, "ladies' walking around down there.

Are you a FAN of The Phantom 2040, and on FACEBOOK, there is a group  here.

There is a TAG on the list to the RIGHT for other Phantom 2o4o entry's, but you can click this as well.

Cheers, THOM
read more "Project Review: The Phantom 2040-PART LXXXXIV[94th]-More Female Character Designs"

Project Review: The Phantom 2040: PART LXXXXIII[93rd]-Character Design Overlay

 A mini BIOT on treads: So I had a technique where I'd slide the original on the glass in the direction of the scan to 'scale' it down, to get the shorty look[ remember this is pre good Mac's+PC's in the bizz], and that was the underlay.


 I revised the tech attached to Dr Jak from Peter Chungs concepts to fit the look of the rest of the tech, and here is the detail sketches I produced.


 For the character Nia, I developed the costume all broken up and destroyed after battle with Graft[ .05mm pencil on velum.


 Here is a BIOT butler overlay.[ NOTE: The BIOT underneath is a very early Pre Production Model]


Phantom 2040-PART LXXXXII [93rd]
Character Design Overlay Drawings

Client: Hearst Animation Productions.
Art Director: Myself.
Project Date Spring 1993.


This is my 93rd posting for my work done on the Television 2D Animated Series, The Phantom 2040 from in the early ninety's.

Today I have put up a few underlay drawing I have for various characters from the show. As the lead designer for the series I had a 1000's of items that needed to be designed for the 52 episodes that eventually aired, and the sheer volume of design was what drew me out of feature film work, to be a full time Art Director for this series, it was a great opportunity as I look back.

Are you a FAN of The Phantom 2040, and on FACEBOOK, there is a group  here.

There is a TAG on the list to the RIGHT for other Phantom 2o4o entry's, but you can click this as well.

Cheers, THOM
read more "Project Review: The Phantom 2040: PART LXXXXIII[93rd]-Character Design Overlay"

Project Review: The Phantom 2040- PARTLXXXXII [92nd]-Perspective-Grid_Underlay-Drawings

Here is a Phantom 2040 ambulance Hypercruiser under drawing with the perspective grid in the tracing sketch.


An enforcer[ Police] Hypercycle with a very simple base grid for this.


The Phantoms Hypercycle[ Design One] as a grid underlay drawing. It became this, so I used the  above version for another Police cycle as well as seen here.


Dr JAK's Multicrusier Grid over the Xerox super-rough comp. You can see the craft here, here, and here.



 Here is the grid layout I did for Maxwell Madisons Hyper Cruiser seen here, here, and here.


Phantom 2040-PART LXXXXII [92nd]
Perspective Grid Underlay Drawings

Client: Hearst Animation Productions.
Art Director: Myself.
Project Date Spring 1993.


This is my 92nd posting for my  Phantom 2040 conceptual design work that I did on the series in the early ninety's.

I always do a rough sketch by hand or with a few tools to block out my designs over a grid I make first. I then will overlay that and detail it out a bit. If this is good to go, I do a line art file that would go to get inked by the prop team. I have put up a few vehicle designs that I did this was to show the development of the design and the process I use to get there.
What I've posted today are those early underlay drawing for a few vehicles from The Phantom 2040. Dr JAK's, Multicruiser vehicle, has a two layers there, as I did a mini-sketch, blew it up on the xerox, and then overlaid that as seen above in the tracing paper sketch.
Overlay drawing allows you as a designer the ability to design a bit more freely, as you know this is not the final so you can make mistakes and finesse the design is stages. 
Also as taught at Art Center, it also allows you to block out the base volume of the object in proportion first and flesh it out next, so you do not get lost in the details first, but they become a secondary design element.

If you are a FAN of The Phantom 2040, and on FACEBOOK, there is a group dedicated to the show here.

There is a TAG on the list to the RIGHT for other Phantom 2o4o entry's, but you can click this as well.

Cheers, THOM
read more "Project Review: The Phantom 2040- PARTLXXXXII [92nd]-Perspective-Grid_Underlay-Drawings"

Project Review: The Phantom 2040- PARTLXXXXI [91st]-INT Animation Layouts

 Here is a corridor from the Dykstra Platform design I did for the show.


 A window view layout with an animated sky pan seen through the windows for the Hypersonic Jet from the TV series I designed.


 This is a overhead compartment view inside the Hypersonic Jet, a simple layout fixed for production.


 Here is the interior layout I did for Maxwell Madisons Hyper Cruiser seen here, here, and here.


Phantom 2040-PART LXXXXI [91st]
Various Props

Client: Hearst Animation Productions.
Art Director: Myself.
Project Date Spring 1993.


This is my 91st posting here on my design blog for my contributions to The Phantom 2040, and my first 2012 Phantom posting, so only a mere 28 years to go until we ARE METROPIA!

Animation Layout for television series are typically out sourced to foreign countries to complete, due to the lowered labor costs. At Hearst, we did this in Canada, France, as well as the majority is South Korea at Sei-Young Anitel  Animation Studios.

Sometimes I had enough time to correct, or flat out re-do the layouts that were botched, and our budget was the lowest in the industry so we got what we paid for, or more precisely what we DIDN'T pay for, so I did these fixed versions every chance I had.

Some I fixed were very fast, like 5 minutes to correct a perspective issue or the break out the ship curves to add the fishy eye look back into the show, but all were done to keep the continuity high.

If you are a FAN of The Phantom 2040, and on FACEBOOK, there is a group dedicated to the show here.

There is a TAG on the list to the RIGHT for other Phantom 2o4o entry's, but you can click this as well.

Cheers, THOM
read more "Project Review: The Phantom 2040- PARTLXXXXI [91st]-INT Animation Layouts"

Project Review: The Phantom 2040- PARTLXXXX [90th]-Various Props


A post form Cyberville during construction they would fly down to the site.


A Virtual Reality Head-Rig used by Maxwell in the VR ball here.


A Hand-held scanner with a bright scan light.


A Digital Stoplight and street sign typical from Metropia the world of The Phantom 2040.



Here is the prop as used in a typical storyboard frame.


Phantom 2040-PART LXXXX [90th]
Various Props

Client: Hearst Animation Productions.
Art Director: Myself.
Project Date Spring 1993.


This is my 90th posting here on my design blog for my contributions to The Phantom 2040, and here I have posted four different props that I designed for the various episodes.

Cyberville was a city being built by B.I.O.T.'s for Maximum Inc and this is one of the "claw" columns that surround the city being flown into scene. I also found the scanned VR head-gear for the VR sphere for Maxwell today so I've posted that today as well. A hand-held scanner that Guran, and The Phantom 2040 both use regularly. And finally a typical Streetlight found in all street scenes.

If you are a FAN of The Phantom 2040, and on FACEBOOK, there is a group dedicated to the show here.

There is a TAG on the list to the RIGHT for other Phantom 2o4o entry's, but you can click this as well.

Cheers, THOM
read more "Project Review: The Phantom 2040- PARTLXXXX [90th]-Various Props"

Project Review: The Phantom 2040- PARTLXXXIX [89th]-Various Video Displays


 In Sparks apartment, there was an Old 90's cathode ray tube TV[ CRT] needed in the script so BAM!


 A beat up dirty wall mounted display screen[ Like an intercom/pay phone]


 A Holographic Display box.


A heads up display from The Phantom 2o4o.


Phantom 2040-PART LXXXIX [89th]
Various Video Displays

Client: Hearst Animation Productions.
Art Director: Myself.
Project Date Spring 1993.


This is my 89th posting here on my design blog for my contributions to The Phantom 2040, and here I have posted four different technology displays that were used in the scripts for The Phantom 2040.

I Had to design lots of circa 2040[ current time for The Phantom] products, but I also had much  older props like 1990's displays as well. And bear in mind that I did the show in the 90's pre-flat screen era we enjoy now.

The variety I show today is a sampling of what I did on a regular basis as Art Director and Conceptual Designer for the series. A holographic cube display, that was a 360 display box. The World of The Phantom 2040 was filled with flat screen with touch based tech everywhere in the 90's, and this is where the great writing for the series really set it apart.

If you are a FAN of The Phantom 2040, and on FACEBOOK, there is a group dedicated to the show here.

There is a TAG on the list to the RIGHT for other Phantom 2o4o entry's, but you can click this as well.

Cheers, THOM
read more "Project Review: The Phantom 2040- PARTLXXXIX [89th]-Various Video Displays"

Project Review: The Phantom 2040- PARTLXXXVIII [88th]-More Misc Prop Designs


The Inductance Rope the Phantom swings from comes out of the Power-cuffs and expands out. Based off a Chinese Finger Trap.


Kit has everything in those cuffs he wears when he is The Phantom, this is a small detonation device.



The Phantom would regularly 'snoop' on the Madison gang, or Graft, so he had a little directional Microphone that animated out of the cuff.



Sean One wore a 'Wearable PC" on his forearm while floating in Zed-G.

Phantom 2040-PART LXXXVIII [88mph]
More Misc. Prop Design Sketches

Client: Hearst Animation Productions.
Art Director: Myself.
Project Date Spring 1993.


This is my 88th posting here on my design blog for my contributions to The Phantom 2040. Today I have added more cuff gadgets.

Working with a superhero that wears "Power-Cuffs" like our hero here, The Phantom 2040, I had to constantly create new little things that would pop up in the story out of the cuffs. I also did some arm based computers like the wearable PC Sean One uses in zero gravity spce as seen above as well. Sometimes they are a fast design,a nd soem required a bit more thought.

Above posted today, my favorite is the Inductance rope. As an ID[ Industrial Design] grad, I am always trying to figure stuff out via reverse engineering, so how the hell can you fit a long rope in a cuff[ Yea Spiderman, where the hell to you store the wrist web goo, WAIT!!!, I do not want to know]].

So for my design I looked to a toy from the 50's, those little woven Chinese finger traps. I figured that you could compress some ultra thin carbon fiber woven fabric down to get a good 200 feet squeezed down into a compressed Air-Bag to deploy the rope out to swing to save the day.

If you are a FAN of The Phantom 2040, and on FACEBOOK, there is a group dedicated to the show here.

There is a TAG on the list to the RIGHT for other Phantom 2o4o entry's, but you can click this as well.

Cheers, THOM
read more "Project Review: The Phantom 2040- PARTLXXXVIII [88th]-More Misc Prop Designs"
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