The DC-3 I built for some Motion Graphics pitches done at The Cimarron Group in 2008.
A side shot showing the modeled panels, rivets, metal warps, and gaps[ no texture mapped fakes]
A shot showing the engine pod detailing on the DC-3 from Indy 4.
A Grey scale render showing the surfaces smoothed near the nose.
A Grey scale render showing the underside of the plane, seen in bank shots.
A Grey scale overhead render of the plane I made for Indiana Jones 4.
A Grey scale render Showing the wing details with a back-light catching metal buckling on the wing skin etc.
A Quad view of the model with sub-division OFF.
Indian Jones and Kingdom of the Crystal Skull
PART II: DC-3 Model
PART II: DC-3 Model
Client: Paramount Pictures
Art Director[s]: Calvin Sumler, Joseph Stamper, and Chris A. Hawkins
Date: Spring 2007
This is second post for Indiana Jones four, The Kingdom of the Lost Skull, showing the work I did for the advertising key art, and especially for Motion Graphics work.
Today, we look closer to the DC-3 plane I built for trailers we pitched for Indy. We went with the red line animated on a map look from the films interstitials, but updated it to the plane POV done in full 3D. The animator Ehren Addis, a pilot himself, rigged and finished the work out for them.
The MGFX team bought a model online but it lacked the details, and the level of finish needed to sell the idea, so I was tasked at re-doing the entire outer skin of the plane.
You can view PART I here.
Cheers, THOM
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